DESIGN COMMUNICATIONS 2 LA 281 Digital Landscape Representation, Spring 2024, CRN 35298 Tuesday/Thursday 10:30AM-12:20PM Mumford Hall Room 200, University of Illinois at Urbana-Champaign
Aneesha Dharwadker aneesha@illinois.edu Yingqi Yang yingqi3@illinois.edu
UNIT 1 PART 2 : AUTOCAD GRAPHIC STANDARDS
Assignment Sheet PDF
Tutorial 2 Chapter 1: Hatches [about 40 minutes]
Tutorial 2 Chapter 2: Scaling and Viewports [about 30 minutes]
Tutorial 2 Chapter 3: Lineweights and Colors [about 15 minutes]
UNIT 1 PART 3 : ILLUSTRATOR WORKFLOWS
Tutorial 3 Chapter 1: CAD to Illustrator Workflow [15 minutes]
Tutorial 3 Chapter 2: Lineweights in Illustrator [20 minutes]
Tutorial 3 Chapter 3: Tones, Hatches, Diagramming, and Annotations in Illustrator [45 minutes]
ELEMENTS TO TRACE
At a minimum, your drawing should include tracing the following:
The edges of circulation pathways within the plaza
Benches and curbs within the plaza
Vegetation (use circles of different sizes as abstract representations of trees and plants in plan)
Building profiles (just the outer edges, do not trace the details/equipment on each roof)
Pavement patterns (like paving and sidewalk joints) or pavement outlines to fill in with hatches later on
USEFUL COMMANDS
UNITS Set units to Architectural and precision to ¼”
ALIGN Use to scale image to 1:1 for tracing
PR (PROPERTIES) Opens property box for any object selected
MA (MATCHPROPERTIES) Select a source and match other objects to those properties (layer, color, linetype, etc.)
L (LINE) Creates a straight line segment with two endpoints
PL (POLYLINE) Creates a continuous line made of connected straight segments
ARC Creates an arc (use the ribbon to select how it’s drawn)
C (CIRCLE) Creates a circle with a specific radius or diameter
RECT (RECTANGLE) Draw a rectangle by plotting two corners, or input side lengths
OSNAP Sets the conditions for snapping to objects (use ribbon at bottom of screen to set preferences)
M (MOVE) Moves an object from one point to another
CO (COPY) Copies one or multiple objects from one point to another
O (OFFSET) Offsets an object at a specified distance (useful for drawing street curbs)
FILLET Curves a sharp corner based on a radius input
TR (TRIM) Trims away a portion of an object between two others intersecting it
EX (EXTEND) Extends a line to a boundary
MI (MIRROR) Mirrors an object around a selected reflection line
LAYER Opens the Layer Properties box, where you can make new layers and change existing ones
LAYMCUR (or button under layer list) Makes the layer of a selected object current
HATCH Allows you to select objects or spaces in your drawing to be filled in with different colors and patterns
PROPERTIES Opens a panel where you can adjust the properties of an individual object (color, layer, lineweight, linetype). You can lock and unlock viewports in this panel as well.
VPORTS Create a viewport in paper space that can be scaled to your preference
LAYISO and LAYUNISO Isolates and un-isolates selected layers
SELECTSIMILAR Finds objects that have similar properties to the one selected
F3 (Keyboard Shortcut) Toggles object snap on and off
F8 (Keyboard Shortcut) Toggles orthographic (up and down) drawing on and off
Tools > Options For adjusting user display and drafting tools